Planet Z

Scope Community
It is currently Sat Jul 31, 2010 10:12 am

All times are UTC




Post new topic Reply to topic  [ 223 posts ]  Go to page Previous  1 ... 4, 5, 6, 7, 8, 9, 10 ... 12  Next
Author Message
 Post subject: Re: modular rapture (some new modules)
PostPosted: Tue Jun 09, 2009 12:29 pm 
Offline
User avatar

Joined: Fri Jan 10, 2003 12:00 am
Posts: 367
Location: berlino
Hi!
new module: Remixah
Image
module download here
audio examples:
http://www.cwmodular.org/mp3AudioEx/ImaginRemixah.mp3 (old audio loop rearranged)
http://www.cwmodular.org/mp3AudioEx/HaywoodRemixah.mp3 (even older loop rearranged)
http://www.cwmodular.org/mp3AudioEx/BillyRemixah.mp3 (Jacko goes BB :lol: )
:)

_________________
http://www.cwmodular.org/


Last edited by roy thinnes on Wed Jul 01, 2009 8:43 am, edited 1 time in total.

Top
 Profile  
 
 Post subject: Re: modular rapture (some new modules)
PostPosted: Tue Jun 09, 2009 1:09 pm 
Offline

Joined: Fri Mar 04, 2005 12:00 am
Posts: 282
hearing the samples I have to say, THIS THING IS MADNESS!!!
nice one bredren


Top
 Profile  
 
 Post subject: Re: modular rapture (some new modules)
PostPosted: Tue Jun 09, 2009 1:17 pm 
Offline
User avatar

Joined: Tue Jul 30, 2002 12:00 am
Posts: 1976
Location: Bergen, Norway
Thank you :)

btw way, is a Tap-tempo module possible to make with SDK? if so, could this be modified so that instead of tapping the tempo, the "tap" will be recieved from a gate triggered by spikes in the low frequencies (bass drum)? And incorperated into a controller module, exporting gate signals at different dividers of that bpm? would be nice for experimenting, and maybe even live use for those who dare :)

_________________
A positive attitude may not solve all your problems, but it will annoy enough people to make it worth the effort.


Top
 Profile  
 
 Post subject: Re: modular rapture (some new modules)
PostPosted: Tue Jun 09, 2009 6:54 pm 
Offline
User avatar

Joined: Fri Jan 10, 2003 12:00 am
Posts: 367
Location: berlino
thanks for the replies.
ntn: I think this is something for the Device/Module wishlist (meaning I’m afraid I cannot make such a module, sorry)

_________________
http://www.cwmodular.org/


Top
 Profile  
 
 Post subject: Re: modular rapture (some new modules)
PostPosted: Tue Jun 09, 2009 6:59 pm 
Offline

Joined: Sat Apr 11, 2009 5:34 pm
Posts: 1138
Location: The Land of Cheese, Beer & Fat Chicks
Thanks Roy!

_________________
Joel


Top
 Profile  
 
 Post subject: Re: modular rapture (some new modules)
PostPosted: Wed Jun 17, 2009 2:40 pm 
Offline
User avatar

Joined: Thu Dec 02, 2004 12:00 am
Posts: 807
next to nothing wrote:
Thank you :)

btw way, is a Tap-tempo module possible to make with SDK? if so, could this be modified so that instead of tapping the tempo, the "tap" will be recieved from a gate triggered by spikes in the low frequencies (bass drum)? And incorperated into a controller module, exporting gate signals at different dividers of that bpm? would be nice for experimenting, and maybe even live use for those who dare :)


This could be done with flexor filters and audio 2 gate modules I think or even with flexor pitch 2 cv module.


Top
 Profile  
 
 Post subject: Re: modular rapture (some new modules)
PostPosted: Wed Jun 17, 2009 2:42 pm 
Offline
User avatar

Joined: Thu Dec 02, 2004 12:00 am
Posts: 807
The remixah is a nice device roy thanks.


Top
 Profile  
 
 Post subject: Re: modular rapture (some new modules)
PostPosted: Wed Jul 01, 2009 8:41 am 
Offline
User avatar

Joined: Fri Jan 10, 2003 12:00 am
Posts: 367
Location: berlino
yoyoyo,
here is another loop mangling module: reloopah.
Image
it’s similiar to remixah, but much more flexible. audio input is divided into 16 pieces as usual, but this time any slice can be positioned anywhere and as often as wanted.
audio examples here and there (jacko r.i.p.)
module download here
ramp dsp (required) here. copy it to your Scope/App/Dsp folder.

ps: this module is an absolute dsp hog (takes some time to load also). I think ~ 2-3dsps :cry:

_________________
http://www.cwmodular.org/


Top
 Profile  
 
 Post subject: Re: modular rapture (some new modules)
PostPosted: Wed Jul 01, 2009 9:17 am 
Offline
User avatar

Joined: Sat May 01, 2004 12:00 am
Posts: 1163
Location: Italy
woah!
is Xmas?!?!? :D
thanks a lot Roy!
Respect!

_________________
2PC + Scope 5.0 + 2 x Xite + 1xScope Pro + SDK + a lot of devices (Flexor III & Solaris 4.1 etc.) + Plugiator.


Top
 Profile  
 
 Post subject: Re: modular rapture (some new modules)
PostPosted: Wed Jul 01, 2009 1:07 pm 
Offline
User avatar

Joined: Thu Dec 02, 2004 12:00 am
Posts: 807
Love the audio examples roy ;) Looks like a handy device. Does the current cwmodularall.zip contain all devices to date?


Top
 Profile  
 
 Post subject: Re: modular rapture (some new modules)
PostPosted: Wed Jul 01, 2009 3:01 pm 
Offline
User avatar

Joined: Fri Jan 10, 2003 12:00 am
Posts: 367
Location: berlino
just updated it - but the module pics in the first post of this thread are a little outdated. (will update this too when I’ve got time) :)

_________________
http://www.cwmodular.org/


Top
 Profile  
 
 Post subject: Re: modular rapture (some new modules)
PostPosted: Thu Jul 02, 2009 9:16 pm 
Offline
User avatar

Joined: Mon Jul 25, 2005 12:00 am
Posts: 8619
Location: PROJECT WINDOW
I am going to add all of your stuff to the XITE-1 tonight and start working on more Modular creations.
Thanks again for years of commitment that went into this.

_________________
JAV


Top
 Profile  
 
 Post subject: Re: modular rapture (some new modules)
PostPosted: Fri Jul 03, 2009 2:14 am 
Offline
User avatar

Joined: Thu Dec 02, 2004 12:00 am
Posts: 807
roy thinnes wrote:
just updated it - but the module pics in the first post of this thread are a little outdated. (will update this too when I’ve got time) :)


I think it's safe to say that between creamware, adern , you and other third party devs this modular is the most fully featured modular on the planet!


Top
 Profile  
 
 Post subject: Re: modular rapture (some new modules)
PostPosted: Fri Jul 03, 2009 4:53 pm 
Offline
User avatar

Joined: Sat Apr 07, 2001 12:00 am
Posts: 2197
Location: San Diego, California US
wow, these are just really cool.

Love this stuff.

Thanks!

Greg

_________________
Xite rig - ADK laptop - i7 975 3.33 GHz Quad w/HT 8meg cache /MDR3-4G/1066SODIMM / VD-GGTX280M nVidia GeForce GTX 280M w/1GB DDR3


Top
 Profile  
 
 Post subject: Re: modular rapture (some new modules)
PostPosted: Sat Jul 04, 2009 9:48 am 
Offline
User avatar

Joined: Tue Jun 21, 2005 12:00 am
Posts: 631
Location: Near the edge
Enormous manglers directly in Scope! My E4 sampler cannot compete with this!

Many thanks!


Top
 Profile  
 
 Post subject: Re: modular rapture (some new modules)
PostPosted: Sat Jul 04, 2009 6:22 pm 
Offline
User avatar

Joined: Sat May 01, 2004 12:00 am
Posts: 1163
Location: Italy
Relooppah and Remixah could be also interesting as devices for live setups and realtime remix, IMO.
But maybe I'm asking somehing more complex? :)

I'm so happy with my Scope system! :D
wow!

_________________
2PC + Scope 5.0 + 2 x Xite + 1xScope Pro + SDK + a lot of devices (Flexor III & Solaris 4.1 etc.) + Plugiator.


Top
 Profile  
 
 Post subject: Re: modular rapture (some new modules)
PostPosted: Mon Jul 06, 2009 8:50 am 
Offline
User avatar

Joined: Fri Jan 10, 2003 12:00 am
Posts: 367
Location: berlino
thanks for all your postings.
I’ll definitely make a remixah device. the only complexity here is to create a new (bettter) Gui :)

_________________
http://www.cwmodular.org/


Top
 Profile  
 
 Post subject: Re: modular rapture (some new modules)
PostPosted: Mon Jul 06, 2009 9:06 am 
Offline
User avatar

Joined: Sat May 01, 2004 12:00 am
Posts: 1163
Location: Italy
Roy for president!!!
Yes, he can! :lol:

_________________
2PC + Scope 5.0 + 2 x Xite + 1xScope Pro + SDK + a lot of devices (Flexor III & Solaris 4.1 etc.) + Plugiator.


Top
 Profile  
 
 Post subject: Re: modular rapture (some new modules)
PostPosted: Mon Jul 13, 2009 11:52 am 
Offline
User avatar

Joined: Fri Jan 10, 2003 12:00 am
Posts: 367
Location: berlino
thank you, thank you..we'll have an orgy every motherf**in weekend
besides the device I made an update of the Reloopah module. less dsp consume, new features:
18 snaps/variations which include slice positions, outputs, slice size and dezip settings.
and: stereo version available (needs of course more dsp).
so long :)
Image
download:
mono
stereo

_________________
http://www.cwmodular.org/


Top
 Profile  
 
 Post subject: Re: modular rapture (some new modules)
PostPosted: Mon Jul 13, 2009 1:17 pm 
Offline

Joined: Sun Oct 21, 2007 5:08 pm
Posts: 427
Sweet lord.... :o Roy thank you very much for everything you did :o


:D


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 223 posts ]  Go to page Previous  1 ... 4, 5, 6, 7, 8, 9, 10 ... 12  Next

All times are UTC


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group