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 Post subject: Adern FleXor 3 - released!!! (and KickMe Too!)
PostPosted: Fri Jun 22, 2007 6:51 pm 
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Joined: Sun Jun 16, 2002 12:00 am
Posts: 668
Hey guys after a loooong wait, im happy to announce:

FleXor 3 is out!

www.adern.com

tell your friends!
:D

There is also a new verson for KickMe - bass drum synthesizer - for free!!!


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 Post subject:
PostPosted: Fri Jun 22, 2007 6:55 pm 
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Joined: Sat Jan 31, 2004 12:00 am
Posts: 14798
Location: public void
Good news, but if I click on upgrade I only get the full price (225 €) instead of the 99 in the shareit

edit: works now fine


Last edited by stardust on Fri Jun 22, 2007 7:59 pm, edited 1 time in total.

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 Post subject:
PostPosted: Fri Jun 22, 2007 7:15 pm 
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Joined: Mon Sep 24, 2001 12:00 am
Posts: 4184
Location: West Coast USA
Try it again Red was 2-3 mins faster than me :D


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 Post subject: Flexor
PostPosted: Fri Jun 22, 2007 7:15 pm 
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Joined: Wed Dec 17, 2003 12:00 am
Posts: 427
Hi,
I don't doubt the love to Flexor's modules from all of youn but I would like to know whats the use for a mortal scope user with not much knoledge of making devices ?
Isn't these packs supposed to be sold to developers like the new Greek guys ?
Gia sas kai apo edo !
I would like to know if these are of any use for somenoe who doesn't want to build a device but just to use great ones !
Thank you
Dimitrios


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 Post subject: Flexor
PostPosted: Fri Jun 22, 2007 7:17 pm 
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Joined: Wed Dec 17, 2003 12:00 am
Posts: 427
Looking at the modules list the only ones I would love to use are all the saturation modules if they can be used as mdl or devs just interconnecting them with mixers etc.
Could the author consider selling them sparately on a nice price ?
I would buy them !!
Thanks
Dimitrios


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 Post subject:
PostPosted: Fri Jun 22, 2007 7:30 pm 
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Location: public void
yep now it is ok with the upgrade ;)
Thanks


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 Post subject:
PostPosted: Fri Jun 22, 2007 7:37 pm 
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Joined: Mon Sep 24, 2001 12:00 am
Posts: 4184
Location: West Coast USA
musurgio there are over 150 patches that come with FleXor 3, and I'm sure many more to come from the Mod users who use it. :wink:


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 Post subject: flexor
PostPosted: Fri Jun 22, 2007 7:46 pm 
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Joined: Wed Dec 17, 2003 12:00 am
Posts: 427
Valis,
Thanks for your reply.
So you are saying that I buy these modules and leave them in a folder MIII folder I guess and then fish around for patches ?
Are these Flexor all modular components or also mdl's ?
So if I have these users patches what sort of things do I get ?
Thanks !
Dimitrios


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 Post subject:
PostPosted: Fri Jun 22, 2007 7:54 pm 
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Joined: Fri May 02, 2003 12:00 am
Posts: 42
YIPIE!!!!!!!!!!! :D
Congratulations, Assaf!


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 Post subject:
PostPosted: Fri Jun 22, 2007 7:57 pm 
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Joined: Fri May 25, 2001 12:00 am
Posts: 2964
Don't worry mursugio, i bought FleXor 1.5 and will probably get 3 when my DAW is back in operation and i have never made a Modular synth. i haven't been able to plough through the models that faxinadu made, let alone alfonso, michu and all the others - there are hundreds of patches. And making a module with just a saturation module in - well even i could do that.

Not sure what you mean about the models versus .mdls they're the same thing aren't they? i thought that generally these days .devs are devices you can load in the Scope window and .mdls are for modular windows. i know there are some .mdls that load in the Scope window but i thought that idea got dropped by CW because no-one could understand the difference between a .dev and a .mdl - i know i didn't.

PS. Congrats to Red btw :D .


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 Post subject: Re: Adern FleXor 3 - released!!! (and KickMe Too!)
PostPosted: Fri Jun 22, 2007 8:01 pm 
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Joined: Wed Dec 10, 2003 12:00 am
Posts: 652
Location: Home By The Sea
ReD_MuZe wrote:
Hey guys after a loooong wait, im happy to announce:

FleXor 3 is out!

www.adern.com

tell your friends!
:D

There is also a new verson for KickMe - bass drum synthesizer - for free!!!


Congrats! Whoohoo! And thanks!


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 Post subject: flexor
PostPosted: Fri Jun 22, 2007 8:03 pm 
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Joined: Wed Dec 17, 2003 12:00 am
Posts: 427
Thanks,
and all these patches using flexor's modules are these on a different better sonic universe than exisiting CW synths, like minimoog ,Prophet12 etc...?
Thanks
Dimitrios


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 Post subject:
PostPosted: Fri Jun 22, 2007 8:05 pm 
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Joined: Tue Dec 23, 2003 12:00 am
Posts: 151
Location: In a Pickle
does anybody know how to find out your fexor 1.5 key after installation? I cant locate mine anywhere and need it to upgrade. I foolishly didnt keep a record of it when i got it!

Please help! Im weeeeing myself with excitement! :o


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 Post subject:
PostPosted: Fri Jun 22, 2007 8:12 pm 
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Posts: 14798
Location: public void
Refrochia wrote:
does anybody know how to find out your fexor 1.5 key after installation? I cant locate mine anywhere and need it to upgrade. I foolishly didnt keep a record of it when i got it!

Please help! Im weeeeing myself with excitement! :o

allkeys file ?


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 Post subject:
PostPosted: Fri Jun 22, 2007 8:19 pm 
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Joined: Tue Dec 23, 2003 12:00 am
Posts: 151
Location: In a Pickle
Its not there!! I already looked there and scope.rgy. It has other third party plugs like transient designer but not flexor 1.5

I think I must've just written it down from the creamware website, entered it then thrown the hard copy away!

When you go to set then registry in scope live bar, you get a list of all the plugs n their keys but flexor isnt listed. Theres a strange one called pulsar software - not sure what that is. Wonder if its flexor incorrectly named?.....


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 Post subject:
PostPosted: Fri Jun 22, 2007 8:27 pm 
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Joined: Sat Nov 03, 2001 12:00 am
Posts: 2101
Location: crackney
Congrats on the release :)

If anyone is somehow still on the fence about buying F3, let me just say that you really just have no idea what kind of crazy things these modules can do! It's some of the most powerful stuff ever on this or any other platform.

By the way I dig the way the old v1.5 webpage turns into Flexor 3 :)


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 Post subject: flexor
PostPosted: Fri Jun 22, 2007 8:28 pm 
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Joined: Wed Dec 17, 2003 12:00 am
Posts: 427
darkrezin so please explain !!
Thats what I am waiting to hear...!
What are these crazy things how are these produced ?
What is the procedure of using these "crazy things "
Thanks
Dimitrios


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 Post subject:
PostPosted: Fri Jun 22, 2007 8:37 pm 
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Joined: Sat Nov 03, 2001 12:00 am
Posts: 2101
Location: crackney
musurgio - they are modular modules.. useful for anything from simple serial processing of an input signal to a modular shell (kind of like an infinite stomp box heaven), to making really complex patches that will melt your brain. Of course this depends on your patching skills but there are a lot of good patchers out there making stuff for everyone else. I guess wait for the sound examples to go up if you really are that sceptical, but considering the price it's a no-brainer. It's worth the asking price simply for the string resonator and the realtime granular modules. But there's 250+ modules :D

edit - also I can say that these really sound unique. Platforms like Nord Modular and Kyma obviously have their own character and power, but for me, in terms of ease of use/musicality/power, F3 beats them all (and I have used them all).


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 Post subject: Re: flexor
PostPosted: Fri Jun 22, 2007 8:57 pm 
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Joined: Mon Sep 24, 2001 12:00 am
Posts: 4184
Location: West Coast USA
musurgio wrote:
Valis,
Thanks for your reply.
So you are saying that I buy these modules and leave them in a folder MIII folder I guess and then fish around for patches ?
Are these Flexor all modular components or also mdl's ?
So if I have these users patches what sort of things do I get ?
Thanks !
Dimitrios


Here is a full list of modules in FleXor 3 (over 250 total):

Patches are here (requires an adern login)

FleXor 3 patch list:
    Bass: Classo Basso, E-Bass, FM Basso, HooverBass, MoNoBass, with strings attached
    Drums: 4th World Session, 80s Drum Machine, Bon Gas, Clapper, Classic Drum Machine, hexDrum, Loop Demolition, Sculpted Drums, Self Rhythmer, ting tang tong, Virtual Percusion
    FX: Ampatia, Choral, Forctaver, Formantshifter (MIII), FX Matrix, grnvowel, Guitar Magic Pad, Guitar Touch, hipassmod, Jimmy, Multiband Distortion, Ring Tracker, Synitar, Warm Compressor, XoRVerb, xover lover
    Granular: 8in glitch bitch, Beat Chopper, Granool, Granular Delay, granular filterashun, Groove Texturiser, opposites attract, system bliss, WelXor to Flecome, Xtreeme Speeder
    Leads and synths: Algo The Rhythm, AM-PM, AwKwA, Budget Organ, Clavimonix, Detune Detroit, Electritch, Evolutor, faxi nation va, FMShaper, Hardy, Harpsiflex, Idiotophone, lost nintendo generation, lurking hood, Mandolina, Masivo, Metalicon, Misckey, Monster, MotherPlucker, MSE Microsynth, MultiSaw, OddHarm, Oxyde, Pattern Osc Synth, Pulsating Resonances, Rompler Cutout, saw this saw that, sawcrsphscrs, Saz_a_Flex, vSeptaSaw, sqashwahpan, Thin Bastard, Trippy, Twinkle Joe, two chicks at the same time, WaveTabler, wears waldo, Whistler, Whurle
    Pads: ChebyPad, Dancing Squares, ElaPad, Enchanted Pads, Epiquencer, Fairy Dust, Flexor Shatiach, Groove Pad, Magic Carpet, Meditate, Sea Seanth, Sound Nebula, the secret pond
    Sequences: 32Seq, Chord memorizer, Club Sequence, Doublesawliner 32, Funky String, GSwinger, Guitar Riffer, High Pass from hell, Hyper Sweep, Inka, Intergalactic seq, Magic Arpegiator, noise to men, Scratch seq, shroomski, TB free-0-free, Trance Beamer
    Toys: Case of a Hounted House, Chimes, Digital Cat, Digital Wind Chime, FleX Pain, Mandel-2, Meat is Murder, Mechanical Pain, Metal Bender, pass the h, Shwishler, snh reso sweep nood, swirling wonderfull, The Typewriter, TranceShtantz, Vinyl Evil Winds
    Tutorial: Basic 4mantor, Basic Additive, Basic Hard PWM, Basic Karplus Strong, Basic MSE, Basic Note Switch, Basic Phase Modulation, Basic Squeeze, Basic Squish, Basic Talking FM Filter, Basic Warp, Basic WaveDraw, Morphesizer
    Vocal: Autovocoder (MIII), Chanters, Cheap opera singer, Chorness, FleXong (MIII), FleXong More, FleXong Too, Teller


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 Post subject:
PostPosted: Fri Jun 22, 2007 9:20 pm 
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Joined: Mon Mar 26, 2001 12:00 am
Posts: 1185
Location: Germany
Congratulations!
I'm a bit sad, that there are no sampler-modules in. That would have kicked it in the universe - nah, it's anyway there. So cool that still brandnew stuff comes for scope.

One question: I don't know, if I had the time, but is it allowed to use these modules inside SDK devices, like I did with the filters & shapers of flexor 1? Maybe the developers themselves want to use their modules for such things?
If someone grants me flexor, I'd build a lot better modul-loader than my first version-fi_shX... I think I'll buy it anyway ;)

Martin

Edit:
Ah, I see: Phil is still planned, so I guess I'm out :(
Anyway, you granted us new hope for a long & bright scope-future! 1000 thanks!!!!


Last edited by MCCY on Fri Jun 22, 2007 9:39 pm, edited 1 time in total.

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